![]() You set collective goals instead, and as long as character traits align well enough they might actually do them as well – though you won’t always be as lucky. ![]() With some practice, you can steer the lives of your colonists to help them overcome (many of) these problems, but not by giving individual characters assignments. There’s a large role for the game’s built-in AI here, which will steer the course of the game – though sometimes it can be overly cruel towards the player and/or the colonists by throwing scenarios at you that are simply impossible to overcome. Events that play out can drastically change the course of your colony, and your little colonists might not want to listen to your order because of their personalities anyway. One is a serious challenge (that we found to be near impossible), with two you can start helping each other out, but pick too many and the micromanagement can get overwhelming.īut while it seems like you have a lot of control over how things play out, you have to relinquish that control once the game starts. You can then tweak the world with a few more options, and then off you go, picking how large your initial colonization party will be. What looks like a simple sci-fi colony builder at first is actually a deep sim with tons of random events that make sure that every session tells its own story.Īt its surface, you’re still building a colony on a “rimworld”, which is randomized by you or the AI before you start – though you can reuse the string provided if you want to retry the same world again later. A bit like Minecraft in that sense, although I never really warmed to that game like I now have to RimWorld. ![]() Judging from screenshots and gameplay trailers, I didn’t see what the fuss was all about. We checked out RimWorld – Console Edition on a PlayStation 4.ĭespite its massive success, I hadn’t played Ludeon Studios’ indie hit before it hit consoles. RimWorld took the indie scene by storm when it launched on PC back in 2018, and it’s taken almost four years for it to get ported to consoles.
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